Visitor model: Sam, Locomotion Collection. Source: Innerscene, adapted from MakeHuman/MPFB CC0 body, rig and skin assets. License: CC0 / public domain. Downloaded 2026-10-12. https://www.innerscene.com/tools/library/3d-parts/locomotion-collection-sam-3d-person-animated-dc23800f Changes: embedded textures resized to 1024 px and recompressed for the web. Three.js, GLTFLoader and BufferGeometryUtils: three.js r160.1, MIT. See ../THREE-LICENSE.txt. Regional dioramas and their animations: created specifically for this gallery. Additional visitors: Maya, Harper and Jordan, Locomotion Collection. Innerscene, adapted from MakeHuman/MPFB CC0 assets. Public domain (CC0). https://www.innerscene.com/tools/library/3d-parts/locomotion-collection-maya-3d-person-animated-1499b2fd https://www.innerscene.com/tools/library/3d-parts/locomotion-collection-harper-3d-person-animated-797e1e2a https://www.innerscene.com/tools/library/3d-parts/locomotion-collection-jordan-3d-person-animated-911f1584 Embedded images resized to 640 px and compressed. Five outfit/height variants per avatar choice. 2026-10-13: seven face profiles, including three gallery-authored mesh sculpt variants of the original heads. Original skin textures preserved. Backpack accessories enabled on three of ten assigned appearances. Owner facial hair — full beard and moustache by grinsegold, MakeHuman Community. Source: https://static.makehumancommunity.org/assets/assetpacks/bodyparts06.html Original assets: https://www.makehumancommunity.org/node/188 and /node/187 License: CC-BY, as specified in the official bodyparts06 asset-pack manifest. Adaptation (2026-10-16): subdivision, facial surface fitting, moustache shaping, GLB export in Blender 4.3.2. Textured 3D hair; not a photo reconstruction. Original pack: https://files.makehumancommunity.org/asset_packs/bodyparts06/bodyparts06_cc-by.zip owner.glb — personal portrait adaptation, 2026-10-16. Derived from the same CC0 MakeHuman/Sam body and rig cited above, with a separately sculpted head and a UV texture baked in Blender from Rémi Seznec's site portrait. The portrait photograph and personal likeness are not CC0. This is an artistically fitted photo projection, not a photogrammetric scan. The full beard and moustache retain grinsegold's authored design and textures; their surface fit follows the revised head. Source facial-hair credits above.